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Key shortcuts, ideas

Started by Demostenes, March 10, 2008, 01:04:49 AM

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Demostenes

It would be good to change little bit working with tiles. My general idea is, that i will hold kursor over tile i want to modify and by presing one of shortcut keys i adjust the tile. For example moving of tiles would be great at numpad, elevating tiles on  +/-, deleting tiles on del key. Setting of boundaries at mouse wheel. I was building like that on Sphere and it was very fast and efficient.

Other idea is that would be good to be able display and edit map in "worldforge like" view (maybe in some separate window), because in this "client like" pseudo 3d mode is sometimes very difficult to pick and adjust maptiles. In some cases (coasts, transitions in general) is use of world forge much much faster.
Endor Team leader, visit our web site:
http://www.endor.cz

Hitman

I already put altitude changes on the mouse wheel and +/- ... those will be available in the next version. With the Ctrl-key modifier it will change the altitude of the virtual layer.

About the map editing: for complicated parts I switch into flat mode which is available since version 0.3.5. I can only recommend that ;-)

Demostenes

I know, i tryed. But still WF editing is sometimes better.

Btw, arent you thinking to put your project open source? I would be really interessed to make some modifications. What language it is written?
Endor Team leader, visit our web site:
http://www.endor.cz

Hitman

The source release is already prepared. I will announce that in the next time ;-)
Btw. it's written in ObjectPascal using FreePascal and Lazarus.

Demostenes

Quote from: "Hitman"The source release is already prepared. I will announce that in the next time ;-)
Btw. it's written in ObjectPascal using FreePascal and Lazarus.

This is really great, i am really looking forward to that. Do you will manage some SVN for better managment of versions? If you dont have SVN server, i think i can provide one.
Endor Team leader, visit our web site:
http://www.endor.cz

Hitman

I will use Mercurial - but thanks :)