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texture flags ....

Started by Galdar, November 04, 2007, 01:04:50 AM

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Galdar

I just noticed something...

I have a set of water tiles set at translucent. This allows for true shallow and wadable water areas. However I find CED doesn't pick up the translucent flag and shows them as normal water tiles. Fixable?

Hitman

If I find some translucent tiles to test with I will see what I can do ;)

Demostenes

Quote from: "Hitman"If I find some translucent tiles to test with I will see what I can do ;)

Just edit tiledata and set that flag for any tile you want to test. Matter of cca 30 seconds :)
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Hitman

Erm yes that's how I did it finally - that feature discussed here is already in the client since version 0.3.6 ;-)
Thanks anyway ;)