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Messages - Contortionist

#1
Apparently, the problem persists in the staidx file, as was mentioned by radstar. He also downloaded from our site. Is there a way to fix this with hex editor?
#2
No, you see. The old statics from my Lorien map don't work. Radmapcopy can not read them. I guess there is a similiar problem with them as with the map before it got fixed. I need those statics copied to my new map. Help if you can, please.

Edit: Here's what Radstar said: Staidx0.mul file size for map0 6144x4096 must be 4 718 592 bytes.
#3
Okay, the map copy works now and everything is ok. But the program shows an error when going 100% with "Reading destenation file: Staidx0.mul". The error is "Read beyond end of file." It's by trying the statics on my site. Maybe I have to hex edit them too?
#4
I tried it, I set dimensions 7168 and 4096 as they are in the map, but nothing changed. The map is still unregognized by radmapcopy. I then tried to set like you gave 768 and the other one, but still no result. Shows up in radmapcopy - Map info: unknown. Maybe it has something to do that this is a ML extended map (7168x4096)?
#5
Ok, listen. I got that map working with rad map copy so I will copy the islands I need for my new map, but here is the problem again. I made a new map and exteded it to ML size (7168x4096) using Radmapcopy tool. Then I copied all the water from an empty regular sized map (felucca) using the same tool and now it shows up as ??? again (unrecognizable size), so if you could please hex fix this map, too. I would be very grateful, because this is the empty map I will be working on from now on and I will need your tool. You can download it here: http://www.sendspace.com/file/1xfozi
 there are no statics on the map yet.
Thanks in advance.
#6
Well, it works for radmap copy program now but still doesn't work for CentrED. Look:
[17.03.2008 15:53:14] Initializing ... Done
[17.03.2008 15:53:14] Invalid data. Check the map sizes and files.
[17.03.2008 15:53:14] Terminating ... Done
#7
Yeah, that would also be great  :mrgreen:
#8
Thank you for your response. Indeed I was also told by other developers that my map isn't supported by most uo software because of its size. I am not really good with hexing, so if you could provide me some help, that would be great. I use Windows XP Home edition, service pack 2.
#9
The file path's are ok. I tried them withstandart muls and everything worked.
#10
Okay, here it is:

[Config]
Version=2

[Network]
Port=2597

[Paths]
map=Progmap0.mul
statics=Progstatics0.mul
staidx=Progstaidx0.mul
tiledata=Progtiledata.mul
radarcol=Progradarcol.mul

[Parameters]
Width=768
Height=512
#11
The tool is great but when we tried to use our custom map, it didn't work. The mape sizes are the same as default but something is gliching. We are not sure what it is. Maybe you could check it out and tell us how to fix it. Our map files can be downloaded here: http://www.lorienrpg.ru/rus/modules.php ... ories_id=1

Best regards,
Lorien team