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Using Art over Slot 0x3fff

Started by Arx, June 17, 2010, 03:46:27 PM

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Arx

Hello there!

While trying to implement the 2D Version of Stygian Abbyss I kind of stumbled over the fact that CentrED can't read artfiles after 0x3fff, even if there are some.

Is there any chance of making that Work?

Hitman

CentrED 0.6 already has the ability to use all slots up to 0x7FFF. For that to happen, all involved files have to have these slots (tiledata, artidx, animdata). If just one of them is smaller, the limit is decreased.

Arx

Will you marry me?  :oops:

Thanks a lot :) That was what I needed to know